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Playing DJ
Skillz Gives Amateurs a Taste Of the Turntables
Following
2007’s popularity of video games like Guitar Hero and Rock Band,
Playpen Studios is set to release the latest in virtual music video
games, Skillz, in late 2008. Skillz, the interactive DJing game, will
differ from the other virtual music games by giving players a chance to
scratch and mix their own beats instead of playing cover tracks. The
turntable controller will feature a single-player or two-player mode
and even an option to connect and play online. Skillz will give wannabe
DJs a chance to try their hand at spinning a set without going for
broke on equipment. Creative Director James Wong gave us the spin on
the growingindependent video game development company behind Skillz.
NCB:
Will Playpen Studios provide tracks with the video game, standard songs
that players can use, or will they have to purchase music separately?
Wong: There will be an extensive selection of licensed tracks, covering
several genres of dance music that are shipped with the game. In
addition to this, we have plans to make additional music available via
online download services. It is extremely important for us to avoid the
inherent problems with focusing too heavily on just one just style of
dance music.
NCB: Will players be able to use their own CDs, or will music have to be in a digital format?
Wong: Players will be able to import their music into the game using
almost any digital format. Everyone has their own tastes when it comes
to DJing and music in general, and so this feature has always been an
important design goal for us throughout the development of the game.
NCB: What can you tell me about the company?
Wong: Playpen Studios is a fairly new company, and Skillz will be our
first game release under the Playpen banner. The staff at Playpen have
varied backgrounds in the field of creative media, ranging from games,
toys, music and film. Having this kind of diversity creates a great
working environment in which our multi-disciplined staff is able to
approach projects in a fresh and unique way. Both myself and my design
partner have been DJing for about 10 years and have had a lot of
firsthand experience with many of the facets of the international DJing
and club scene.
NCB: Will Skillz be available on different game consoles?
Wong: Yes, Skillz will be a multi-platform release, although at this
time exactly which platforms is not 100 percent confirmed, so I can’t
go into detail there.
NCB: Were professional DJs consulted?
Wong: Yes, we’ve discussed the project with several professional DJs.
We have always been pleased by their response and have taken their
feedback into consideration.
NCB: Do you see this game having an influence on the DJ industry?
Wong: I think that our game will have a very positive influence on the
DJ industry by boosting people’s interest in DJ culture. Skillz is
intended to reach a wide audience and show people in fun and simple
terms what DJing is all about.
NCB:
How have they responded to the game? Do they feel it will create a
flood of amateurs into the market or will it actually help professional
DJs?
Wong: Most DJs that we have talked to about the game have responded
very positively, and are completely on the same page as us, which has
obviously been very encouraging. The issue of whether or not the game
will create a flood of amateurs into the market has never come up in
our talks with other DJs. Personally, I feel that the market is already
flooded with amateurs and that there is a wide range of what you might
call ‘professional DJs.’ We often find that the DJs spinning at big
fancy clubs are technically very weak. Very few club DJs incorporate
turntablist elements into their sets, and many that I’ve seen aren’t
even beat-matching when mixing. In cases of ‘professional DJs’ such as
this, I think our game will be a great help. In any case, Skillz is not
intended to be replacing existing hardware or software used by
professionals. Skillz is a mass-market game that is designed to be fun
for everyone regardless of their level of understanding in terms of
DJing.
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